![]() ![]() It was started by the team behind PCSX (an emulator for the original PlayStation) back in 2002, and as of late 2013 development is still active. Uncapped framelimiter on a toggle feels like a chore. PCSX2 is a Playstation 2 emulator for Windows and Linux. To be more specific though with the terminology - I use HOLD spacebar to uncap the framelimiter, and I use TOGGLE tab to trigger turbo (200%). In DuckStation it's basically the only fast forward I use, unless I need to test something real quick that doesn't require careful control ingame - only then will I use the toggle. I said, 'hey, Ill test the emulator pcsx2 with my new config.' So, I dl the last version 1.0.0 and 1.1. It saw so much more use than the typical toggle precisely because it's easier to release a key than to press it again, as silly as that sounds. I've been accustomed to it since years ago with ePSXe where I bound it to the spacebar. In most situations I only want to fast-forward for short bursts and having to reach for the F4 key to toggle the framelimiter is annoying (and yes, I know it can be remapped). They wouldn't even be much work to have both in the new Qt hotkeys menu. Here are a few examples of PS2 titles running on higher framerates, and resolutions.How did I even miss this thread - I'd also agree with having both a toggle for fast forward, and a hold-to-use method. Not only do games run better, but due to upscaling, and higher resolutions, older titles look considerably better too. PS2 emulation has come a long way, and is definitely the ultimate way to experience classic titles by making use of PC resources. If your PC doesnt meet the minimum requirements for the emulator to run smoothly, you will. You can read their detailed report at the following link. The main reason for slow PCSX2 speeds is device incompatibility. This configuration guide for PCSX2 is focused on improving the emulation speed for thoses who. Improved pointer patch command handling. Make Playstation 2 games run faster when playing at them with the PCSX2 emulator. PCSX2 Emulator for PC: Full Setup and Play in 2 Minutes (The PS2 Emulator)Here is my fastest guide on how to install and setup the PCSX2 Emulator for PC (The.First Time Wizard now properly selects the correct GSdx plugin based on the highest instruction set supported by the CPU.Fixed the emulator hanging when pressing F9 to toggle rendering between Hardware and Software mode too fast.Fixed the emulator hanging when pressing F9 to toggle rendering between Hardware and Software in some occasions.Fixed the emulator hanging when pressing F4 too fast when toggling the Frame Limiter in some occasions.Reverted back to older VRender/VBlank timings.DI execution is delayed by one instruction.TAS Recording functionality has been disabled for 1.6 release as there are some issues to work out (such as hanging/locking up the emulator). ![]() Prevent the UI from hanging/locking up when a game boots.GSdx-GUI: Hardware hacks GUI has been updated for better usability.GSdx-D3D: Blend no Barrier support has been ported from OpenGL to Direct3D 10/11.It’s also worth noting that the app is free to download and use, so don’t be duped by anyone saying you need to. GSdx-FX: The TFX shader on Direct3D10/11 has been rewritten to match OpenGL code and its’ accuracy for certain effects. The AetherSX2 emulator is a major step forward for emulation on Android devices.will be available for PCSX2 too soon, but a good foundation is of course a good start. GSdx-HW: Sprite Hack has been completely removed as it is no longer needed and is replaced by far better alternatives. Now lets turn our attention back to PS2 emulator development.This also allowed us to reduce the crc hack level so there are fewer effects skipped. GSdx-HW: Added a dedicated fix for Big Mutha Truckers which allows rendering the shadows properly.GSdx-HW: Implemented Software Sprite Renderer feature which allows to CPU emulate (SSE accelerated) certain sprite draws directly from the HW renderer.GSdx-HW: Improve search/invalidate texture in render target by correctly matching vertex offset draws with buffer offset reads in the texture cache.It's around 120-140ish sometimes saw it jump to 300. Here are some changes that came out in Q3,Q4 2019 – Q1 2020 GSdx changelog FPS Too fast How to Slow Down vzyx Newbie Posts: 9 Threads: 3 Joined: Mar 2012 Reputation: 0 1 03-01-2012, 08:49 PM Was playing FFX and was working completely fine and out of nowhere boom game is running super fast, audio is fast, etc. ![]() This update has been 4 years in the making, and has seen many many changes over the years. While this guide will cover most of what is needed to start emulation, you can read the following configuration thread as well. i like to apoligise if this it the wrong place i set this topic. ![]()
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